Social Emotional
Learning for Youth

A digital education tool for teachers to assess and improve social and emotional learning for students.

Explore Empathy & Emotional Responses!

About

A Purpose-Built App for Students and Educators

SELY was designed by educators and psychologists for students in grades
K-3. The goal is to explore the ability of students to understand, regulate, and express their own emotions positively.

How It Works

Read and Respond to Emotions and Situations

Educators begin by creating a class or one-on-one lesson. Students then generate a personalized avatar that will interact with Rolly, the game's friendly robot with emotions, through various scenarios.

Monitoring

Online Dashboard & Evaluation Reports

The dashboard provides insight into whether students may be lacking or sufficient in emotion recognition and response. A report is generated at the end of the lesson based on the student's unique choices.

Student Game

14 Scenarios

Rolly, the main character, takes the students through a variety of situations

Video Series

Students watch a series of videos with different characters and have the choice of 3 reactions in response to the situation

Highlights

  • Easy to use for both students and educators
  • Bright and colorful animations and graphics
  • Optimized for youth attention spans
  • Customizable plans for group classes or one-on-one lessons
  • Progress monitoring and evaluation reports
  • Stand-alone program or supplemental resource

Download the Free White Paper About Social-Emotional Learning





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